01. Section Review
We've learned a lot in this section of the course. Let's take a moment to do a quick recap of what we've learned so far.
Things we've learned in this section include:
- What is VR and how it's created.
- What is a DoF and how can we differentiate between 3 DoF and 6 DoF.
- Several windows of the Unity editor.
- How to move and edit objects in Unity.
SOLUTION:
The creation of a believable, synthetic world.SOLUTION:
- Lenses
- Displays
- Tracking
QUIZ QUESTION::
Use the headset descriptions to determine the DoF for each one.
ANSWER CHOICES:
|
DoF |
Headset Descriptions |
|---|---|
3DoF |
|
6DoF |
SOLUTION:
|
DoF |
Headset Descriptions |
|---|---|
|
6DoF |
|
|
3DoF |
SOLUTION:
TransformQUIZ QUESTION::
Match the Editor Window with its purpose.
ANSWER CHOICES:
|
Window |
Purpose |
|---|---|
Project |
|
Inspector |
|
Hierarchy |
|
Console |
|
Game |
|
Scene |
SOLUTION:
|
Window |
Purpose |
|---|---|
|
Game |
|
|
Inspector |
|
|
Project |
|
|
Hierarchy |
|
|
Console |
|
|
Scene |
QUIZ QUESTION::
Take a look at the image below. Match each letter with the description and purpose of the button.

ANSWER CHOICES:
|
Image Letter |
Description |
|---|---|
A |
|
B |
|
C |
SOLUTION:
|
Image Letter |
Description |
|---|---|
|
C |
|
|
B |
|
|
A |