01. Section Review

We've learned a lot in this section of the course. Let's take a moment to do a quick recap of what we've learned so far.

Things we've learned in this section include:

  • What is VR and how it's created.
  • What is a DoF and how can we differentiate between 3 DoF and 6 DoF.
  • Several windows of the Unity editor.
  • How to move and edit objects in Unity.

What is VR?

SOLUTION: The creation of a believable, synthetic world.

What hardware components are needed for VR?

SOLUTION:
  • Lenses
  • Displays
  • Tracking

QUIZ QUESTION::

Use the headset descriptions to determine the DoF for each one.

ANSWER CHOICES:



DoF

Headset Descriptions

3DoF

6DoF

SOLUTION:

DoF

Headset Descriptions

6DoF

3DoF

What is one thing that every object in Unity has?

SOLUTION: Transform

QUIZ QUESTION::

Match the Editor Window with its purpose.

ANSWER CHOICES:



Window

Purpose

Project

Inspector

Hierarchy

Console

Game

Scene

SOLUTION:

Window

Purpose

Game

Inspector

Project

Hierarchy

Console

Scene

QUIZ QUESTION::

Take a look at the image below. Match each letter with the description and purpose of the button.

ANSWER CHOICES:



Image Letter

Description

A

B

C

SOLUTION:

Image Letter

Description

C

B

A